Well, it was a lot of work, playtesting and balancing to get to this point, but part one of eight is now stable and has all features/assets! No fancy algorithms to talk about this time, most of the updates were minor improvements, asset integration, improving the UI and fixing balancing issues. However, I did create a trailer video covering part one of eight now that it is complete, and you can watch it below:
In other news, we are submitting part one of Deity Quest to the IGF! Since it is not complete, I'm not sure how well we'll do, but what is complete is very well balanced and feature complete, and the gameplay is already about an hour on average (I've done a 20 minute speed run, but some people took 2 hours or more exploring and gaining powerful followers). Wish us luck!
Finally, while I won't set a hard release date yet, it is likely that the full game + free demo will be released late this year or early next year. I've already started working on part two, and now that most of the common assets are in, we simply need to fill in the part-specific assets, so it wont be long before the full game is out to play! Look forward to future updates!