Designed to make you think, wonder, and ask questions - either during actual play, or upon reflection.
To make games that are unlike what you have seen before. Games that are quirky, non-traditional, or metaphorical.
To actually have an impact on your life, or how you think about life, even after you've finished playing our games.
Our games are fresh, quirky, inspire questions and challenge the norm.
"I Can’t Escape Darkness is a pleasant, unique experience that will have you coming back for more."
"Most probably it will also impress you with the elegance and subtlety of its design."
"With its clever gameplay, intriguing storyline, and nostalgic visuals Deity Quest is one of those games that immediately commands your attention."
"Because games can be more than mindless entertainment."
You can get in touch with us on our forums or via the following social media:
I like creating games and new worlds to explore. I especially enjoy making games with interesting mechanics or twists.
I'm Natalie! I'm an artist running on reference, strawberries, kitty cuddles and silly words.
Chase Bethea is a freelance Composer, Sound Designer/Audio Engineer for Video Games and a variety of other Media.